Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
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CD Projekt's switch to Unreal wasn't motivated by Cyberpunk 2077's rough launch or a 'This is so bad we need to switch' situation, says senior dev
By Ted Litchfield published
news REDengine: Gone but not forgotten.
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The best 1440p OLED monitor deal of Black Friday is dead, but the runner-up is still hanging in there at the moment
By Ted Litchfield last updated
Deal I say 4K is for chumps.
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Half-Life 2 testers horsing around with physics props 'to make the 47th playthrough of the game more interesting' probably had no idea it would result in Gabe Newell launching a garden gnome into space 16 years later
By Ted Litchfield published
news Cratebaby lives.
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The best CRPGs to play after Baldur's Gate 3
By Phil Iwaniuk last updated
Adventures await Defeated the Absolute already? Here are some options for your next adventure.
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Valve first came up with the Steam Hardware Survey more than 20 years ago because it wanted to know what specs it should target for Half-Life 2
By Ted Litchfield published
news The first public Steam Hardware Survey came in April 2003, but there were private antecedents used by Valve earlier.
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Game of Thrones actor and former World's Strongest Man Hafþór Björnsson has hoisted 996 lbs, 283 Petabytes, and about $32 million worth of next-gen SSDs in what has to be the most expensive deadlift in history
By Ted Litchfield published
news The union of strength spectacle and enterprise hardware we were all craving.
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Microsoft has blocked the latest Windows 11 update on PCs with Star Wars Outlaws and other Ubisoft games installed
By Ted Litchfield published
news The games are experiencing mysterious, persistent crashes on the 24H2 update.
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After losing money in 2022, Larian raked in a whopping $260 million profit of Baldur's bucks in 2023
By Ted Litchfield published
news €249 million, or $259,891,260 at the time of writing, to be precise.
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Valve zoomed in Half-Life 2's FOV from the gold standard 90 so you could see all those pretty Source engine faces better
By Ted Litchfield published
news Long-forgotten FOV crimes exposed.
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The community behind the PC port of Ocarina of Time have been secretly working on a native version of Star Fox 64
By Ted Litchfield published
news The port, called "Starship," is looking pretty crisp in beta form.
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Steam has died its final death on Windows 7 and 8: Nearly a year after Valve ended support, new Steam updates will no longer function on the ancient OSes
By Ted Litchfield published
news We had a good run, didn't we?
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After 3 years and a handoff to a new team, the ambitious Project Mojave mod imagining New Vegas in the time of Fallout 4 has ceased development
By Ted Litchfield published
news The Bethesda game total conversion is a difficult path not for the faint of heart.
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The origin of the Source engine's iconic neon fuchsia checkerboard texture, as told by Half-Life 2's new commentary mode
By Ted Litchfield published
news There's no mistaking this guy.
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Dragon Age: Inquisition was supposed to see your Origins character return for what would have been the most excruciating choice BioWare ever concocted
By Ted Litchfield published
news I don't know if I could have made the call.
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The last thing I ever want to do is 'Learn more' or have you 'Remind Me Later': Microsoft is pushing fullscreen ads for Windows 11 laptops to people still using Windows 10
By Ted Litchfield published
news Another win for Linux Guy accelerationism.
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A summer intern once saved Valve from a near-fatal lawsuit after a publisher 'decided to go World War 3' on it, and it all hinged on one email
By Ted Litchfield published
news "The company was pretty close to going bankrupt, I was pretty close to going personally bankrupt—we went all in, there was no money left"
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Bioware's art lead shared some off-the-wall rejected concepts for Dragon Age: Inquisition's multiplayer characters, including the return of a controversial companion we never saw again
By Ted Litchfield published
news I wish I could be friends with all of them.
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12 years on, Star Wars: The Old Republic is still kicking, with revamped graphics and new story content coming soon
By Ted Litchfield published
news Update 7.6 is coming in early December, with the Galactic Threads" storyline to come later.
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Three years on, monster-huge RPG Pathfinder: Wrath of the Righteous' final major update will overhaul its end-game dragon god abilities to finally live up to the hype
By Ted Litchfield published
news No longer dragon their feet.
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BioWare's art director reveals eight pieces of decade-old concept art for the earliest version of Dragon Age: The Veilguard
By Ted Litchfield published
News Dragon Age 4 looks like it was once a more direct sequel to Inquisition.
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More people are playing Half-Life 2 now than at any point since Steam started keeping track
By Ted Litchfield published
news Not bad for a 20-year-old game.
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Valve is re-releasing Half-Life 2's 'Raising the Bar' art book after nearly 20 years out of print and adding new sections about all three HL2 episodes
By Ted Litchfield published
news It'll have concept art for Episode One and Two, as well as "ideas and experiments for the third episode that never came to be."
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Valve has released lost footage of Half-Life 2's earliest public demo from 2000, a missing link between HL1 and HL2 that already teased Episode 3's infamous Borealis
By Ted Litchfield published
news Get Your Free TVs!
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