Pixel Boost is a series devoted to the artistry of games, and the techniques required to run them at high resolutions. This gallery is brought to you by screenshot artist Mary K.
To download a 4K archive of the screenshots above, click here.
Deus Ex: Mankind Divided is visually attractive and it plays great, but... what's with the abrupt ending?
I enjoyed the game, especially its sidequests, but it ends at a place where I thought even more of the world should be revealed. Where's the rest of it? Coming in the season pass's two narrative DLC packs, apparently.
Mankind Divided is standard Deus Ex fare but with even more sneaking opportunities, vents to find and clever ways around taking lethal action. There's more verticality to levels, and going non-lethal seems a little tougher in some areas because of it. Animation is still laughably stiff at times, and can't match some other AAA games.
To take these shots I used a Cheat Engine table for freecam, timestop, FOV control and HUD toggle. To use it you'll have to roll back your game version to be compatible: go to the game's settings in Steam and the Betas tab, and change to an earlier build. I'm using 524.17 and all's fine.
Here's an excellent ReShade for the game, by phroZac.
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George RR Martin says there's 'talk' of an Elden Ring movie but he might not be involved because, ah geez, he's really gotta write this Winds of Winter book
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Fallout 76's former project lead says it's still his favourite game he worked on, but the initial reception was demoralising: 'I got yelled at in an Apple Store, I'll never forget'

George RR Martin says there's 'talk' of an Elden Ring movie but he might not be involved because, ah geez, he's really gotta write this Winds of Winter book

Fallout 76's former project lead says it's still his favourite game he worked on, but the initial reception was demoralising: 'I got yelled at in an Apple Store, I'll never forget'