Paradox Interactive
Latest about Paradox Interactive
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Life By You looks like The Sims with its brakes cut, and if it doesn't shake apart it could be something very special
By Joshua Wolens published
Life Sentences They can call the sequel Second Life By You.
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Cities: Skylines 2 is getting the science of hailstorms all wrong
By Katie Wickens published
Hail and well met My icy heart calls for more scientific accuracy!
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Cities: Skylines 2 is 'roughly 5 times bigger' than the original
By Christopher Livingston published
News A new dev diary for the city builder sequel shows how much bigger the buildable area is in Cities: Skylines 2.
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Life By You, Paradox's open-world Sims-like game, is delayed to 2024
By Andy Chalk published
news Early access was supposed to begin in September of this year, but has been pushed into March of the next one.
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Cities: Skylines 2 gets real as hell with welfare offices, prison labor
By Christopher Livingston published
News Every city has a dark side.
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Cities: Skylines 2 is making an important change to how public transportation works
By Christopher Livingston published
news Population milestones determined when you unlocked services in the original game, but the sequel will be different.
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Cities: Skylines 2 has no cap on the number of people it can track, and it's basically the Matrix
By Harvey Randall published
News The only real limit will be down to your hardware.
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Cities: Skylines 2's simulation is so realistic that all the young people are broke
By Christopher Livingston published
News Money will be one element of AI pathfinding—and just like in real life, younger people won't have much of it.
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